About

I am a multidisciplinary artist working primarily with a range of digital processes to create images, audio, sculpture, installations, and immersive and augmented environments. My work explores the relationship between physical and digital versions of reality, and the interactions offered by technology as platforms for public participation.

My work examines the impact of technological innovation on the human experience, and how our interaction with technological tools shapes our culture, society, and individual identity.

I completed my MA in Virtual and Augmented Reality in August 2021. My research investigated how immersive spaces can be used for artistic collaboration, with a focus on the creation of site-specific art in public space.